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<div class="title">type_half.hpp</div>  </div>
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<a href="a00095.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 
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<a name="l00029"></a>00029 <span class="preprocessor">#ifndef glm_core_type_half</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span><span class="preprocessor">#define glm_core_type_half</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span>
<a name="l00032"></a>00032 <span class="preprocessor">#include &lt;cstdlib&gt;</span>
<a name="l00033"></a>00033 
<a name="l00034"></a>00034 <span class="keyword">namespace </span>glm{
<a name="l00035"></a>00035 <span class="keyword">namespace </span>detail
<a name="l00036"></a>00036 {
<a name="l00037"></a>00037         <span class="keyword">typedef</span> <span class="keywordtype">short</span> hdata;
<a name="l00038"></a>00038 
<a name="l00039"></a>00039         <span class="keywordtype">float</span> toFloat32(hdata value);
<a name="l00040"></a>00040         hdata toFloat16(<span class="keywordtype">float</span> <span class="keyword">const</span> &amp; value);
<a name="l00041"></a>00041 
<a name="l00044"></a><a class="code" href="a00002.html">00044</a>         <span class="keyword">class </span><a class="code" href="a00002.html" title="16-bit floating point type.">half</a>
<a name="l00045"></a>00045         {
<a name="l00046"></a>00046         <span class="keyword">public</span>: 
<a name="l00047"></a>00047                 <span class="comment">// Constructors</span>
<a name="l00048"></a>00048                 GLM_FUNC_DECL <a class="code" href="a00002.html" title="16-bit floating point type.">half</a>();
<a name="l00049"></a>00049                 GLM_FUNC_DECL half(half <span class="keyword">const</span> &amp; s);
<a name="l00050"></a>00050                         
<a name="l00051"></a>00051                 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00052"></a>00052                 GLM_FUNC_DECL <span class="keyword">explicit</span> half(U <span class="keyword">const</span> &amp; s);
<a name="l00053"></a>00053 
<a name="l00054"></a>00054                 <span class="comment">// Cast</span>
<a name="l00055"></a>00055                 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00056"></a>00056                 GLM_FUNC_DECL operator U() <span class="keyword">const</span>;
<a name="l00057"></a>00057 
<a name="l00058"></a>00058                 <span class="comment">// Unary updatable operators</span>
<a name="l00059"></a>00059                 GLM_FUNC_DECL half&amp; operator= (half <span class="keyword">const</span> &amp; s);
<a name="l00060"></a>00060                 GLM_FUNC_DECL half&amp; operator+=(half <span class="keyword">const</span> &amp; s);
<a name="l00061"></a>00061                 GLM_FUNC_DECL half&amp; operator-=(half <span class="keyword">const</span> &amp; s);
<a name="l00062"></a>00062                 GLM_FUNC_DECL half&amp; operator*=(half <span class="keyword">const</span> &amp; s);
<a name="l00063"></a>00063                 GLM_FUNC_DECL half&amp; operator/=(half <span class="keyword">const</span> &amp; s);
<a name="l00064"></a>00064                 GLM_FUNC_DECL half&amp; operator++();
<a name="l00065"></a>00065                 GLM_FUNC_DECL half&amp; operator--();
<a name="l00066"></a>00066         
<a name="l00067"></a>00067                 GLM_FUNC_DECL <span class="keywordtype">float</span> toFloat()<span class="keyword"> const</span>{<span class="keywordflow">return</span> toFloat32(data);}
<a name="l00068"></a>00068 
<a name="l00069"></a>00069                 GLM_FUNC_DECL hdata _data()<span class="keyword"> const</span>{<span class="keywordflow">return</span> data;}
<a name="l00070"></a>00070 
<a name="l00071"></a>00071         <span class="keyword">private</span>:
<a name="l00072"></a>00072                 hdata data;
<a name="l00073"></a>00073         };
<a name="l00074"></a>00074 
<a name="l00075"></a>00075         <a class="code" href="a00002.html" title="16-bit floating point type.">half</a> operator+ (<a class="code" href="a00002.html" title="16-bit floating point type.">half</a> <span class="keyword">const</span> &amp; s1, <a class="code" href="a00002.html" title="16-bit floating point type.">half</a> <span class="keyword">const</span> &amp; s2);
<a name="l00076"></a>00076 
<a name="l00077"></a>00077         <a class="code" href="a00002.html" title="16-bit floating point type.">half</a> operator- (<a class="code" href="a00002.html" title="16-bit floating point type.">half</a> <span class="keyword">const</span> &amp; s1, <a class="code" href="a00002.html" title="16-bit floating point type.">half</a> <span class="keyword">const</span> &amp; s2);
<a name="l00078"></a>00078 
<a name="l00079"></a>00079         <a class="code" href="a00002.html" title="16-bit floating point type.">half</a> operator* (<a class="code" href="a00002.html" title="16-bit floating point type.">half</a> <span class="keyword">const</span> &amp; s1, <a class="code" href="a00002.html" title="16-bit floating point type.">half</a> <span class="keyword">const</span> &amp; s2);
<a name="l00080"></a>00080 
<a name="l00081"></a>00081         <a class="code" href="a00002.html" title="16-bit floating point type.">half</a> operator/ (<a class="code" href="a00002.html" title="16-bit floating point type.">half</a> <span class="keyword">const</span> &amp; s1, <a class="code" href="a00002.html" title="16-bit floating point type.">half</a> <span class="keyword">const</span> &amp; s2);
<a name="l00082"></a>00082 
<a name="l00083"></a>00083         <span class="comment">// Unary constant operators</span>
<a name="l00084"></a>00084         <a class="code" href="a00002.html" title="16-bit floating point type.">half</a> operator- (<a class="code" href="a00002.html" title="16-bit floating point type.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00085"></a>00085 
<a name="l00086"></a>00086         <a class="code" href="a00002.html" title="16-bit floating point type.">half</a> operator-- (<a class="code" href="a00002.html" title="16-bit floating point type.">half</a> <span class="keyword">const</span> &amp; s, <span class="keywordtype">int</span>);
<a name="l00087"></a>00087 
<a name="l00088"></a>00088         <a class="code" href="a00002.html" title="16-bit floating point type.">half</a> operator++ (<a class="code" href="a00002.html" title="16-bit floating point type.">half</a> <span class="keyword">const</span> &amp; s, <span class="keywordtype">int</span>);
<a name="l00089"></a>00089 
<a name="l00090"></a>00090         <span class="keywordtype">bool</span> operator==(
<a name="l00091"></a>00091                 <a class="code" href="a00002.html" title="16-bit floating point type.">detail::half</a> <span class="keyword">const</span> &amp; x, 
<a name="l00092"></a>00092                 <a class="code" href="a00002.html" title="16-bit floating point type.">detail::half</a> <span class="keyword">const</span> &amp; y);
<a name="l00093"></a>00093 
<a name="l00094"></a>00094         <span class="keywordtype">bool</span> operator!=(
<a name="l00095"></a>00095                 <a class="code" href="a00002.html" title="16-bit floating point type.">detail::half</a> <span class="keyword">const</span> &amp; x, 
<a name="l00096"></a>00096                 <a class="code" href="a00002.html" title="16-bit floating point type.">detail::half</a> <span class="keyword">const</span> &amp; y);
<a name="l00097"></a>00097 
<a name="l00098"></a>00098         <span class="keywordtype">bool</span> operator&lt;(
<a name="l00099"></a>00099                 <a class="code" href="a00002.html" title="16-bit floating point type.">detail::half</a> <span class="keyword">const</span> &amp; x, 
<a name="l00100"></a>00100                 <a class="code" href="a00002.html" title="16-bit floating point type.">detail::half</a> <span class="keyword">const</span> &amp; y);
<a name="l00101"></a>00101 
<a name="l00102"></a>00102         <span class="keywordtype">bool</span> operator&lt;=(
<a name="l00103"></a>00103                 <a class="code" href="a00002.html" title="16-bit floating point type.">detail::half</a> <span class="keyword">const</span> &amp; x, 
<a name="l00104"></a>00104                 <a class="code" href="a00002.html" title="16-bit floating point type.">detail::half</a> <span class="keyword">const</span> &amp; y);
<a name="l00105"></a>00105 
<a name="l00106"></a>00106         <span class="keywordtype">bool</span> operator&gt;(
<a name="l00107"></a>00107                 <a class="code" href="a00002.html" title="16-bit floating point type.">detail::half</a> <span class="keyword">const</span> &amp; x, 
<a name="l00108"></a>00108                 <a class="code" href="a00002.html" title="16-bit floating point type.">detail::half</a> <span class="keyword">const</span> &amp; y);
<a name="l00109"></a>00109 
<a name="l00110"></a>00110         <span class="keywordtype">bool</span> operator&gt;=(
<a name="l00111"></a>00111                 <a class="code" href="a00002.html" title="16-bit floating point type.">detail::half</a> <span class="keyword">const</span> &amp; x, 
<a name="l00112"></a>00112                 <a class="code" href="a00002.html" title="16-bit floating point type.">detail::half</a> <span class="keyword">const</span> &amp; y);
<a name="l00113"></a>00113 
<a name="l00114"></a>00114 }<span class="comment">//namespace detail</span>
<a name="l00115"></a>00115 }<span class="comment">//namespace glm</span>
<a name="l00116"></a>00116 
<a name="l00117"></a>00117 <span class="preprocessor">#include &quot;type_half.inl&quot;</span>
<a name="l00118"></a>00118 
<a name="l00119"></a>00119 <span class="preprocessor">#endif//glm_core_type_half</span>
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